It is, as expected in a tournament, a very “railroaded” adventure, with little option for deviation from the script. It is a fun little adventure, and probably worth running as a nice diversion for a group! I’m thinking about doing a 5e conversion as something I can run when my usual groups are short a few players. In part 3, the children free themselves with the help of the djinn, and after passing a series of tests of worthiness, get a magic carpet ride to safety! (Here’s the garden they must escape early on.) In part 2, the women escape the harem, and through negotiating and combat, make their way to the oasis. In part 1, the men escape the mines, largely through combat. So the adventure is divided into 3 parts. However, the tribe is owed a debt from a djinn, who comes to each group and gives them enough of a twist of fate to break free and seek safety at their ancestral oasis, which has magical protections. The men are sent to work as slaves in the mines, the women are sent to the mage’s harem, and the children are sent to be sacrificed to a dark god. The adventure focuses on the desert Tribe of Altair, who have been ambushed and captured by an evil mage. Reunion was first run at Gen Con around 1995-1996, and was well-received enough to get published. Tournament adventures are designed to be short and focused for use at conventions, where players will likely only have one or two sessions to complete an adventure. So why did a new product come out several years later? No one knows for sure, but apparently in part because TSR had a new focus on publishing tournament modules. The Al-Qadim line had been quite successful, but it was only intended to run for a few years. Though it is one of the Al-Qadim “Arabian Adventures” line produced by TSR, it came out some four years after that line had been officially ended! Reunion is a rather unusual adventure for a number of reasons. Here we look at a rather unusual specimen from the Al-Qadim line of “Arabian Adventures.” Reunion (1998), by Jackie Cassada and Nicky Rea. Been a while since I’ve compiled my twitter threads on old school D&D, so time to catch up a bit!
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